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Description review

Senior Full-Stack Gameplay Engineer (AI-Augmented)

Ideaware · Colombia · back to the listing

HR standards

61/100

needs work

Title ↔ description

74/100

solid

Reads as

Full-Stack Engineer

93% confident

How others title the same work

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What the listing never says

  • 17 bullet points. Long requirement lists deter qualified candidates, who read them as hard gates. Scope clarity
  • No pay range published. Candidates cannot tell whether applying is worth their time. Pay transparency

The listing, marked up

Nothing in the wording of this listing tripped a check. The scores above still judge how complete and coherent it is.

What we’re looking for

We’re looking for a Game Engineer – Lead Tech (Games) to define and develop the interactive gameplay layer of the platform, focusing on building modular, repeatable game systems rather than one-off experiences. This role will lead the creation of core game modules that power multiple game experiences at launch, designed to be configurable and extensible over time. You’ll join a team that designs and delivers digital experiences with measurable impact, combining strategy, engineering, and human-centred design with deep technical expertise.

Responsibilities

• Build interactive gameplay systems for mobile-first experiences (web and/or native)

• Develop modular game frameworks that support multiple game types

• Use AI-assisted and agentic workflows to rapidly prototype, iterate, and tune gameplay systems

• Implement core mechanics (scoring, timing, streaks, rewards)

• Integrate with backend APIs (player data, leaderboards, progression)

• Support data-driven tuning (e.g. values controlled via JSON/config)

• Optimize performance across devices and environments

• Provide technical leadership on game systems and architecture

Qualifications

• +5 years of experience building interactive systems using web or mobile technologies (JavaScript/TypeScript or similar)

• Experience working in AI-forward, agentic development workflows (e.g. Claude Code, Cursor) and leveraging them to accelerate development

• Experience with modular, reusable systems (not one-off builds)

• Comfortable working with API-driven and data-configurable systems

• English proficiency at B2 level or higher (able to communicate effectively in written and spoken form in professional settings)

What's in It for You

• Fully remote — work from anywhere

• Benefits — PTO and other perks depending on the clien

• Work with US-based companies building exciting, impactful products

• Join collaborative, high-performance teams that value your input and expertise

If you’re a Game Engineer who thrives on solving complex challenges, delivering elegant solutions, and working with talented teams around the world, we’d love to hear from you.

Originally posted on Himalayas